Having started Piano as an infant (age 6), Josh quickly discovered an aptitude for Composition at age 11. He composed/produced his first Solo Piano works and Media Compositions at the age of 15 and has been composing ever since. In 2016, Josh secured a BA in Music Composition (2:1 - Brunel University) at the age of 21, with a focus on contemporary scoring styles and Sonic Arts. In 2020 he completed his Masters in Composition for Film and Television with Distinction (Bristol University) where he focused on Producing, Orchestration, Analysis and Advanced Technical Studies largely within a Media framework.
Now 27, Josh has Composed over 30 tracks for Games, as well as having scored Animation and Film/Documentaries in recent years, Josh is set to continue working with Alwaysgeeky Games who are creating a groundbreaking Fantasy NFT Tactics Game.
In Josh's Home Studio he uses the popular White Yamaha HS5 speakers which produce a balanced and revealing sound. These are mounted upon short Speaker Stands and dense Foam Isolators. Bass Traps, Fibreglass Panels and Acoustic Foam Tiles are positioned around the speakers to control the primary points of reflection. He has access to a Condenser Microphone within a Vocal Isolation Booth (with Pop Filter) for Foley/Vocal Recordings, as well as a 7-Octave MIDI Keyboard (weighted keys) and a small selection of Percussion Instruments. His PC uses 64gb DDR5 RAM on a 12th Generation i7 System.
His choice of DAW is Cubase 11 Pro where he has a versatile collection of VST's from the likes of Spitfire, Spectrasonics, Orchestral Tools, Native Instruments and Embertone. He has a small network of remote Recordists who can create Live Recordings if necessary, depending on the budget of the project. Even without Live Recordings, Josh can create convincing and quality Music with the hours of experience he has in programming and production.